I love being creative and imagine new worlds since I was a child. The first time I thought about becoming an artist was seeing Jurassic Park as a kid, it had a huge impact on me. Later I was amazed by 3D on Toy Story, it was shocking and life changing and I decided that it was all I wanted to do and started to learn by myself about the industry and the 3D pipeline.

It was a tough path but proud to say that I´ve been successful enough to work on tones of different projects and work environments, from Cinematic Production and AAA Game titles to feature films.

I have more than 10 years experience as a professional now, both as a freelancer and on site companies, and I´ve become a well rounded 3D sculptor and modeller/texture artist, with a strong focus on 3D concepting characters and creatures.

As a self-taught artist, my main objective has always been to learn and improve my art and skills while I am being part of the best projects and teams this industry can offer so it can challenge me and make me grow as an artist.

 

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